+Theta Anomaly Season - Overview

As a dream deepens, time, memory and experience swirl and recombine. What Happened and what is True may not always be the same.

A voice is growing stronger. Shaping those it reaches, but this voice is sometimes contradictory. Every Agent holds a string that crosses this threshold between the real and the imagined, vibrating with every action.

From April to June, Agents can take part in the +Theta Anomaly Season, competing across multiple Events to earn the most Season Points for their Faction.

In addition, by taking part in some of these Events, Agents will be able to earn the 3-tiered +Theta Agent Profile medal.

Changelog

Apr 09 2025: Initial Publication
Apr 11 2025: Updated section “+Theta Anomaly medal”


+Theta Anomaly medal

The +Theta medal is a 3-tiered medal:

  • Gold: Unlocked at 6,000 +Theta Tokens
  • Silver: Unlocked at 4,000 +Theta Tokens
  • Bronze: Unlocked at 2,000 +Theta Tokens
+Theta Anomaly medal (Bronze) +Theta Anomaly medal (Silver) +Theta Anomaly medal (Gold)

Agents may earn the +Theta medal by accumulating +Theta Tokens through the following means:

  • Daily Bounties
    • Earn 10 +Theta Tokens by completing each Daily Research Bounty
    • Earn 10 +Theta Tokens by reaching each Daily Research Bounty milestone
    • (added 11 Apr: the contributing period is from 19 April to 30 June)
  • Global Campaign
  • Anomalies and Skirmishes
    • Earn up to 2,500 +Theta Tokens by completing the Anomaly Campaign at a +Theta Anomaly event site
    • Earn up to 1,500 +Theta Tokens by attending a +Theta Skirmish event site

A +Theta Token Agent Stat will be added to your Agent Profile for the duration of the +Theta Anomaly Season to help you monitor your individual progress.

An additional Campaign called “+Theta Rewards” will run from 19 April at 0000 UTC to 1 July at 2359 UTC. This Campaign will enable Agents to earn additional item rewards as they gain increasing amounts of +Theta Tokens.


Event Schedule

The +Theta Anomaly Season, will take place during the months of April, May and June 2025.

Listed below are ways Agents can contribute to their Faction’s victory, and work towards their medal, during this period.

Where When Details Season Points +Theta Tokens
+Theta Campaign: Global Global 19 Apr 2025 (Sat) 00:00 local time to 11 May 2025 (Sun) 23:59 local time Complete a variety of Bounties, delivered via Dispatch. 200 Season Points Complete the 7 Bounties in the Campaign to earn 1,000 +Theta Tokens. Restart the Campaign up to 3 additional times to earn more +Theta Tokens.
Anomaly Event Manila, Metro Manila. Philippines, Providence RI, USA The weekend of 17 May 2025 Take part in multiple score-based competitive operations, such as Urban Ops, Stealth Ops, Anomaly Campaign, Portal Battles and Shard Operations.

Urban and Stealth Ops availability may vary site to site.

250 Season Points per site On-site Agents will be issued a series of “Site Bounties” during the designated battle period. Hack once to complete the first Bounty and earn 1,500 +Theta Tokens. Complete the remaining 6 Bounties to earn an additional 1,000 +Theta Tokens.
Perth, WA, Australia, Chemnitz, Germany The weekend of 14 Jun 2025
Skirmish 13 EMEA locations 24 May 2025 (Sat) 16:00 to 17:40 local time Shard Skirmish / Shard Singular

Traverse Shards greater than a defined minimum distance.

Battle Beacon Skirmish

Fight for control of Very Rare Battle Beacons across a series of Portal Clusters.

Shard Skirmish / Battle Beacon Skirmish Up to 18 Season Points per site

Shard Singular
Up to 128 Season Points per weekend

Shard Skirmish

Hack any Portal where a Shard is currently present to earn 1,000 +Theta Tokens.
Hack one Shard’s spawn Portal per wave to earn 100 +Theta Tokens.

Shard Singular
No +Theta Tokens available.

Battle Beacon Skirmish

Hack one Battle Beacon Skirmish Portal per wave to earn 500 +Theta Tokens.

13 AMER locations 31 May 2025 (Sat) 16:00 to 17:40 local time
13 APAC locations 7 Jun 2025 (Sat) 16:00 to 17:40 local time

+Theta Anomaly Season Scoring

The final outcome of the +Theta Anomaly Season will be based on the total Season Score accrued by each Faction from all of the above components, and the Faction with the higher final score will claim the Season.

For more details about how each component will contribute to the Season Score, see the associated sections for each component.


Portal Immunity Instability Details

During both Skirmishes and Anomalies, Immunity Periods for ADA Refactors and Jarvis Viruses will experience instability.

Immunity Period instability will affect all Portals, globally, during the time period it is active.

On Skirmish days, the instability will begin approximately one hour prior to the beginning of Shard Jumps at the first site of the day, and will conclude approximately one hour after the end of Shard Jumps at the last site of the day.

On Anomaly days, the instability will begin approximately one hour prior to the beginning of Anomaly Battle Beacons activities at the first site of the day, and will end approximately one hour after the conclusion of Anomaly Battle Beacons activities at the last site of the day.

During the instability windows identified above, Immunity Period will vary between a minimum of 5 and a maximum of 55 minutes, rounded to a whole minute (eg. 7 minutes and 0 seconds). The Current Immunity Period will be modified, globally, approximately every 30 minutes. As soon as the Current Immunity Period is modified, it will affect all Portals, regardless of what the Immunity Period was when they were last flipped.
When a Portal flip is attempted using a Jarvis Virus or ADA Refactor, the time of the last flip (eg. 10 minutes and 5 seconds ago) will be compared to the Current Immunity Period (e.g. 20 minutes and 00 seconds). The Current Immunity Period may be different from the Immunity Period when the last flip was performed. Only the Current Immunity Period and the time of the last flip are used to calculate whether a Portal flip is successful. ADA Refactors and Jarvis Viruses will be expended during both failed and successful flip attempts, as usual.

The Immunity Periods for ADA Refactors and Jarvis Viruses will always be equivalent during the instability windows.

Neither Faction will be aware of the time or duration of changes in Immunity in advance, and no mechanic will exist to allow a Faction advance knowledge of this information (eg. media, passcode, dead-drop intel or special Ops reward).

A list of all Immunity Period changes, both the time at which the change was made, and the duration it was changed to, will be published following the conclusion of a day’s events. A hash of that list will be published in advance.

Available in the In-game Ingress Store

Period (in UTC) Bundle Price (CMU)
19 Apr 0000 UTC - 1 Jul 2359 UTC “+Theta Rewards” Premium 30,800
18 Apr 1100 UTC - 5 May 1100 UTC // 16 Jun 2359 UTC - 30 Jun 2359 UTC Ben Jackland 2025 30,800
16 May 1100 UTC - 2 Jun 1100 UTC // 16 Jun 2359 UTC - 30 Jun 2359 UTC ADA 2025 (RES) 30,800
16 May 1100 UTC - 2 Jun 1100 UTC // 16 Jun 2359 UTC - 30 Jun 2359 UTC ADA 2025 (Neutral) 30,800
16 May 1100 UTC - 2 Jun 1100 UTC // 16 Jun 2359 UTC - 30 Jun 2359 UTC Niantic Archive: ADA 2017 30,800
30 May 1100 UTC - 30 Jun 2359 UTC +Theta Supporter 30,800
30 May 1100 UTC - 30 Jun 2359 UTC +Theta C.O.R.E Supporter 30,800 (exclusive to C.O.R.E. Subscriber)
13 Jun 1100 UTC - 30 Jun 2359 UTC Roland Jarvis 2025 (ENL) 30,800
13 Jun 1100 UTC - 30 Jun 2359 UTC Roland Jarvis 2025 (Neutral) 30,800
13 Jun 1100 UTC - 30 Jun 2359 UTC Niantic Archive: Roland Jarvis 2018 30,800

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