+Theta Anomaly Event Rules

Anomaly Event Overview

An Anomaly Event involves the following components:

Component When Where Season Points
Stealth Ops Fri 1700-2200 At cadre’s discretion 7
Urban Ops Sat 1000-1400 At cadre’s discretion 7
Anomaly Zone Event: Battle Beacons Sat 1400-1700 Anomaly Zone 93
Anomaly Zone Event: Flash Shards Sat 1400-1700 Anomaly Zone 93
Anomaly Bounty Sat 1400-1700 Anomaly Zone 50

With that, each Anomaly Site will be worth up to 250 Season Points.
In the event of event/component cancellations, no Season Points will be awarded, i.e. the event/component will have no impact on the Season results.

The Anomaly Zone Portals are chosen by the two Factions and the Ingress team and will be ornamented 3-4 weeks before the Anomaly.
Anomaly Zone Portals will be further grouped into 3 Clusters and their ornaments will become color-coded based on the Cluster assignment no less than 24 hours before the Anomaly event.

Cluster A
Cluster A
Cluster B
Cluster B
Cluster C
Cluster C

For more information on the Season of +Theta and earning the +Theta Anomaly medal, please refer to the Season Overview

Anomaly Zone Event: Battle Beacons Procedure & Scoring

A three hour Portal Battle will take place at Anomaly Zone Portals using NIA deployed Rare Battle Beacons.

The Final Score of the Portal Battle will be used to proportionally divide the 93 Season Points available, rounded to one decimal place.

The 3-hour period from 14:00 to 17:00 local time will be divided into 6 waves of Rare Battle Beacons deployments. These times are approximate and may vary slightly:

  1. 14:00 - 14:30: Battle Beacon Wave 1. Only Cluster B Portals have a chance to become Volatile Portals
  2. 14:30 - 15:00: Battle Beacon Wave 2. Only Cluster C Portals have a chance to become Volatile Portals
  3. 15:00 - 15:30: Battle Beacon Wave 3. Only Cluster A Portals have a chance to become Volatile Portals
  4. 15:30 - 16:00: Battle Beacon Wave 4. Only Cluster B Portals have a chance to become Volatile Portals
  5. 16:00 - 16:30: Battle Beacon Wave 5. Only Cluster C Portals have a chance to become Volatile Portals
  6. 16:30 - 17:00: Battle Beacon Wave 6. Only Cluster A Portals have a chance to become Volatile Portals

Rare Battle Beacons will be deployed by NIASection14. A subset of Anomaly Zone Portals will be activated as Volatile Portals that are high-value targets worth 3x that of the non-Volatile ones.

Volatile and Non-Volatile Portals on Intel Map.

Volatile and Non-Volatile Portals in the Scanner.

Battle Beacons are scored across three (3) checkpoints, three (3) minutes apart. Each checkpoint contributes a score towards that Battle Beacon’s final score, and the score contribution increases at each checkpoint.

Each non-Volatile Battle Beacon is worth a total of 2+3+4=9 Beacon Points. Category Classification will have no impact. For example, if the Enlightened captures Checkpoint 1 and the Resistance captures Checkpoints 2 and 3 of a non-Volatile Battle Beacon, the battle result will be ENL 2, RES 7 (3+4).

Each Volatile Battle Beacon is worth a total of 6+9+12=27 Beacon Points. Category Classification will have no impact.. For example, if the Enlightened captures Checkpoint 1 and the Resistance captures Checkpoints 2 and 3 of a Volatile Battle Beacon, the battle result will be ENL 6, RES 21 (9+12).

The final score for each Faction in the Portal Battle will be its maximum score from any of the Beacon Battle Waves during the Anomaly Period. 93 Season Points will be distributed proportionally between the Factions, based on their final raw score.

As an example, at an Anomaly where the six Beacon Battle Waves result in the following:

Wave Number Enlightened Resistance
Wave 1 ENL: 250 RES: 200
Wave 2 ENL: 315 RES: 100
Wave 3 ENL: 100 RES: 250
Wave 4 ENL: 100 RES: 300
Wave 5 ENL: 300 RES: 100
Wave 6 ENL: 100 RES: 350

In this example,the maximum Enlightened score of 315 Beacon Points would be paired against the maximum Resistance score of 350 Beacon Points.

These two values (315 and 350) would then be used to proportionally divide the Season Points available for this event among the two Factions, resulting at 44.1 to the Enlightened and 48.9 to the Resistance. These scores are rounded to one decimal place.

Anomaly Zone Event: Flash Shards Procedure & Scoring

The 3-hour period from 14:00 to 17:00 local time will be divided into 6 waves of Shards and Target Portals deployment.
During each wave, 4 Target Portals per Faction and 13 Shards will manifest.

Shards and Target Portals will be scheduled as follows (local time):

  1. Starting at 14:02, 4 Target Portals for each Faction will manifest at 30 minutes intervals
  2. Starting at 14:02, batches of 13 Shards will manifest at 30 minutes intervals
  • Batch 1 and Batch 4 Shards will only manifest on Cluster A Portals
  • Batch 2 and Batch 5 Shards will only manifest on Cluster B Portals
  • Batch 3 and Batch 6 Shards will only manifest on Cluster C Portals
  1. Starting at 14:10, all Shards will begin traveling along eligible Links approximately every 10 minutes.
  2. Each wave of Shards may make up to 3 jumps before de-manifesting, if possible based on Link configuration.
  3. All Shards from a Wave will de-manifest approximately 29 minutes after they first manifest, whether they are on a Target Portal or not. Similarly, all Target Portals from a Wave will de-manifest approximately 29 minutes after they first manifest.
  4. The final Wave of Shards will manifest at approximately 16:32
  5. The last Shard Movement will occur at approximately 17:00
  6. All Shards and Target Portals will de-manifest around 18:00

For each Shard jump along an eligible Link will score 1 Point for the Faction owning the Link, regardless of whether it landed on a Target Portal.

The first four (4) Shards secured, per wave, on a Faction’s Target Portal will score 7 Points per Shard for that Faction, regardless of which Faction controlled the Target Portal at the time of the Shard landing. Any additional Shards secured after the fourth Shard on a given Target Portal are worth zero (0) Points.

As an example, if a Shard’s first jump is across a RES Link, its second jump is across an ENL Link, and its third jump is across another ENL Link to land on a RES Target Portal, the Resistance will receive 8 points and the Enlightened will receive 2 points for this Shard.

The final raw score for each Faction in the Flash Shard Battle will be its maximum score from any of the Shard Waves during the Anomaly Period. 93 Season Points will be distributed proportionally between the Factions, rounded to one decimal place, based on their final raw scores.

As an example, at an Anomaly where the six Flash Shard Waves result in the following:

Wave Number Enlightened Resistance
Wave 1 ENL: 21 RES: 43
Wave 2 ENL: 101 RES: 13
Wave 3 ENL: 51 RES: 61
Wave 4 ENL: 33 RES: 43
Wave 5 ENL: 51 RES: 65
Wave 6 ENL: 29 RES: 81

In this example, the maximum Enlightened score of 101 Scored Shards would be paired against the maximum Resistance score of 81 Scored Shards.

These two values (101 and 81) would then be used to proportionally divide the Season Points available for this event among the two Factions, resulting at 51.6 to the Enlightened and 41.4 to the Resistance. These scores are rounded to one decimal place.

Shard Behavior Pattern
  • Shards will look like this: Shard example
  • Enlightened Target Portals will look like this: ENL Target Portal
  • Resistance Target Portals will look like this: RES Target Portal
  • Both Shards and Target Portals will only manifest on identified Anomaly Zone Portals; however, Shards can travel along Links to any Portal.
  • Target Portals and Shards may spawn anywhere within the Anomaly Zone
  • Shards will only travel along Links connecting two Portals of L4 or higher.
  • If multiple viable Links exist, a Shard may travel on any one of those Links. If multiple Shards are present on a Portal, they may each travel along different Links.
    Shards will not return or backtrack to a Portal they were previously located on within the past 150 minutes.
  • In the event that a Shard has not traveled along any Link within the past 150 minutes, it may randomly teleport to a nearby Portal at the next Movement Window.
  • Shards will stop traveling and will remain locked once they reach a Target Portal, regardless of any change in Faction ownership of the Target Portal.
  • If a Shard movement is found to have been the result of actions by a rogue Agent, NIA Ops may return the Shard to a previous location.

Stealth Ops & Urban Ops Scoring

At a Stealth Ops or an Urban Ops, the cadre will run a number of Faction-vs-Faction challenges. Seven (7) Season Points will be allocated proportionally based on the number of challenges each Faction won during the respective Ops. Challenges ended up in a tie will not be taken into point allocation.

Anomaly Bounty Procedure & Scoring

During the 3-hour period from 14:00 to 17:00 local time, Agents close to the Anomaly Zone will receive an Anomaly Campaign via their Dispatch system.

The Campaign will contain 7 Bounties and will not be restartable. These Bounties will be as follows:

  • Hack a Portal
  • Destroy 40 Portal Mods
  • Destroy 70 Portal Mods
  • Destroy 100 Portal Mods
  • Earn 40 Anomaly Unique Hacks
  • Earn 70 Anomaly Unique Hacks
  • Earn 100 Anomaly Unique Hacks

To earn an “Anomaly Unique Hack”, an Agent must Hack a Portal that is part of the Anomaly Zone, regardless of which Cluster or Wave that the Portal may be used as. Each Portal will only increment the “Anomaly Unique Hack” once.

The Campaign will expire at 17:10 local time. Any Bounties that remain unclaimed at that moment will not be counted towards the Anomaly Score.

The distribution of the 50 Season Points among Factions will be based on the average number of Anomaly Bounties each Agent has claimed. Only Agents who have claimed at least one Anomaly Bounty will be included in the calculations. These scores will be rounded to one decimal place.

Portal Immunity

Portal Immunity for ADA Refactors and Jarvis Viruses will experience instability globally during Anomaly windows. See section “Portal Immunity Instability” for more details.

Date Component Immunity Instability Hash
17 May 2025 Manila, Metro Manila. Philippines to be released
17 May 2025 Providence RI, USA to be released
14 Jun 2025 Perth, WA, Australia to be released
14 Jun 2025 Chemnitz, Germany to be released

Additional Anomaly Site on-site events

Site On-site events
Manila Fri, 16 May 2025 to Sun, 18 May 2025 The mobile research lab NL-1331X Portal Location TBD
Fri, 16 May 2025 17:00 NIA TKO Stealth Ops Tickets available here
Sat, 17 May 2025 10:00 NIA TKO Urban Ops Tickets available here
Sun, 18 May 2025 all day Ingress Mission Day Mission Day Map / Mission Details TBD
Sun, 18 May 2025 10:00 Operation Clear Field Tickets available here
Providence Fri, 16 May 2025 to Sun, 18 May 2025 The mobile research lab NL-1331X Portal Location TBD
Fri, 16 May 2025 17:00 NIA TKO Stealth Ops Tickets available here
Sat, 17 May 2025 10:00 NIA TKO Urban Ops Tickets available here
Sun, 18 May 2025 all day Ingress Mission Day Mission Day Map / Mission Details TBD
Sun, 18 May 2025 10:00 Operation Clear Field Tickets available here
Perth Fri, 13 Jun 2025 to Sun, 15 Jun 2025 The mobile research lab NL-1331X Portal Location TBD
Fri, 13 Jun 2025 17:00 NIA TKO Stealth Ops Tickets available here
Sat, 14 Jun 2025 10:00 NIA TKO Urban Ops Tickets available here
Sun, 15 Jun 2025 all day Ingress Mission Day Mission Day Map / Mission Details TBD
Sun, 15 Jun 2025 10:00 Operation Clear Field Tickets available here
Chemnitz Fri, 13 Jun 2025 to Sun, 15 Jun 2025 The mobile research lab NL-1331X Portal Location TBD
Fri, 13 Jun 2025 17:00 NIA TKO Stealth Ops Tickets available here
Sat, 14 Jun 2025 10:00 NIA TKO Urban Ops Tickets available here
Sun, 15 Jun 2025 all day Ingress Mission Day Mission Day Map / Mission Details TBD
Sun, 15 Jun 2025 10:00 Operation Clear Field Tickets available here

What is the mobile research lab NL-1331X (Portal)

The first successful hack of the NL-1331 Portal during the announced time range will immediately earn one increment on the “NL-1331 Meetups” medal.

What is NIA TKO Stealth Ops

Ticketed events hosted by GORUCK, consist of competitive physicality challenges. Agents successfully completing this event on-site will earn one (1) increment on the “Stealth Ops” medal within one (1) week of the event..
In proportion to challenges each Faction wins during Stealth Ops, the two Factions will share seven (7) Season Points. In the rare event of all challenges ending up in a tie, each Faction will receive 3.5 Season Points.
Example of Stealth Ops challenges:

  • Fixed-leg relay race of various endurance exercises
  • Team loads / Casualty Carry
  • Trivia question contest
  • The GORUCK Spearhead logo field-art contest
  • Portal capture race within designated area
  • Glyph sequence formation

What is NIA TKO Urban Ops

Ticketed events hosted by GORUCK, consist of competitive physicality challenges. Agents successfully completing this event on-site will earn one (1) increment on the “Urban Ops” medal within one (1) week of the event..
In proportion to challenges each Faction wins during Urban Ops, the two Factions will share seven (7) Season Points. In the rare event of all challenges ending up in a tie, each Faction will receive 3.5 Season Points.
Example of Urban Ops challenges:

  • Fixed-leg relay race of various endurance exercises
  • Team loads / Casualty Carry
  • Trivia question contest
  • Glyph sequence formation

What is Operation Clear Field

Ticketed service-themed scavenger hunt with competitive Ingress exploration, hosted by GORUCK. Agents successfully completing this event on-site will earn one (1) increment on the “Operation Clear Field” medal.

What is Ingress Mission Day

Registration-free, verification-free, and ticket-free. Complete six (6) or more “MD 2025: <City Name>” Mission Day missions from 00:00 to 23:59 to earn one (1) increment on the “Mission Day” medal. The Mission Day medal increment is automatic after completing six (6) of such missions. You can use the “NIA” mission filter to view nearby official missions.
In the event that Mission Day missions are live in advance, Agents may attempt these missions but will not earn any Mission Day medal increment. To earn the increment, Agents will have to complete or re-complete 6 of such missions during Sunday.


Join your Faction at an Anomaly Site

Sign up with your Faction’s Team Leads at each site for collaborated gameplay and more info:

Weekend Location ENL Contacts RES Contacts
17 May 2025 Manila Link TBD Link TBD
17 May 2025 Providence Link TBD Link TBD
14 Jun 2025 Perth Link TBD Link TBD
14 Jun 2025 Chemnitz Link TBD Link TBD

PSA: If you will be leading your local Faction community at an upcoming Anomaly site in 2025 but have yet to get in touch with the NIA, please talk to an Ingress Vanguard or any Agent who had liaised with NIA during a past Ingress event to get referred to a member of the Ingress team. Alternatively, fill this form.


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